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  1. We are beginning testing the first supplement, 911FR: Highway Patrol. Our main goal is to understand how DLC works in Steam and how additional content to our game. We are looking at two possible ways: If we can get the DLC to work, we can implement additions with various law enforcement agencies during early access (and after it). If we can't fix it, the content will be added under the guise of main game updates. More information on the add-ons will be closer to launch.
  2. SSR Ashley

    Road-map

    We ready to present you our road-map (developing plans on the future). The main development plan: March 2020 - the release Early Access in Steam. April 2020 - updates the personal files for officers and paramedics. Adding new 911 calls to paramedics with different situations. Early Access in Discord. May 2020 - the addition Fire Department along with 4-6 service vehicles. Update the city sound map. June 2020 - implementation of multiplayer up to 10 users. Increase the playing card. July 2020 - creation and binding of the rating system, the career of an officer/paramedic/firefighter. August 2020 - game release. Additional steps: March 2020 - implementation of the first DLC or, in case of failure - the transfer of the introduction of new factions directly through game updates. April 2020 - game card fixtures aimed at increasing the comfort of the game. May 2020 - new effects, post-effects and post-processing game pictures. June 2020 - admin panel to create and customize the lobby, the ability to extend the participants limit, and connect the program to community developers. The expected server capacity is up to 500 users online. July 2020 - creating intra-game events, the course of which will depend on the player's actions. August 2020 - the game will release in all games stores. And one more: We certainly understand that there will be mistakes in Early Access in the game. All these mistakes, together with you, will have to find and correct. With the release of new updates, new bugs may appear. We look forward to your help in correcting them. Best regards, Team 911FR and SKYSTATION.RED
  3. Hello, friends! Time to talk about the new game interface. We revised our attitude to the UI and made a number of conceptual changes. The old user interface was cumbersome and took up too much space. And as much attention. Initially, it was planned and seen as an interesting stylistic decision based on the external design of the game. But now we understand that this solution is not very convenient. Also, it is worth noting that the old interface was different from the new and the localization method. In the old, used originally applied to the image text. That greatly complicates the creation of multi-languages was required to constantly adjust the image to each other. In the new UI, we use variables that give us access to the possibility of creating a large number of language localizations. Now we consider the issue except Russian, English, and Ukrainian languages, even Spanish and German. All screens here: http://go.skystation.red/20aIQqh
  4. Friends! We want to share with you one great news! We started a new stage of the closed test of 911 FR (AST Test). This is a big process. This is a long process. This is a difficult process. During the current test session, we will test all locations of our new map, bigger game map, check the new UI, test new sound effects and try as quickly as possible to stop the suspect's vehicle. And now time needs your AI friend for a response to your request. The process of the February testing has some individual steps, each of which is designed to test all that we have done in the past. If you have the PC device on the Windows, time, desire and patience - you can write to me in PM. And I will add you to our test team. Best Regards, The development team